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 Harbinger 
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Soldier

Joined: Mon Sep 08, 2008 1:59 pm
Posts: 4
Post Harbinger
Now i don't know what the point is of these things
Yeah they're air transports but they are totally worthless seeing as a quick drop behind the enemy lines always results in death because all the squads that enter them will come out single
So instead of having a single squad of 26 units, you have 26 separate units and you'll have to select everyone which cost valuable time while your squads are under heavy fire

Also how about some more defences for the Raak-Zun and the Sentinel, cuz one defences thats only effective gainst infantry isn't helpful against armor
I'd say 4 defences for each side (including air), like a plasma cannon for the Federals (like the alt form of the liberator) but very expensive and a slow fire rate
Maybe a scavenger and rocket tower for the Raak-Zun and for the Sentinel i don't know haven't played with them as much as the others

Now i'm just saying this because having more defences will add more variety to the gameplay, i have some more ideas if you're intrested


Mon Sep 08, 2008 2:19 pm
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Joined: Tue May 24, 2005 9:57 am
Posts: 1766
Location: Vienna
Post Re: Harbinger
Hey Zenith !

About that harbinger: Yeah, thats a known problem, and its going to be fixed with this next patch, that is
about to come out soon. Also i think the exiting/disembarking speed for all the races transporters should be more immediate - otherwise they get shredded during the exiting process in no time.

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Mon Sep 08, 2008 6:36 pm
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Joined: Thu Nov 08, 2007 11:58 pm
Posts: 1124
Location: Essex, UK
Post Re: Harbinger
Does that mean the Demo will soon follow After? Because We Really need that out xD

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Mon Sep 08, 2008 10:18 pm
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Joined: Tue May 24, 2005 9:57 am
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Post Re: Harbinger
Probably the same time.

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Tue Sep 09, 2008 4:40 pm
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Joined: Thu Nov 08, 2007 11:58 pm
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Post Re: Harbinger
Hell Yeah, :D I can't wait :) Should be fun more members plus I can play now Im on XP Pro xD


Tue Sep 09, 2008 8:27 pm
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Soldier

Joined: Tue Mar 11, 2008 10:27 am
Posts: 2
Post Re: Harbinger
Perhaps add a burst machine gun to defend itself when its landed?


Thu May 07, 2009 11:13 am
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